Anyone who fancies himself an adventurous monster hunter and longs to turn his trophies into armor and weapons should definitely invest in “Monster Hunter World.” While it is latest Monster Hunter title, World is the first to have a global released. Capcom really wants Westerners to get a taste for this franchise, which has been a domestically profitable franchise for over a decade. Unfortunately, previous efforts to introduce Monster Hunter outside Japan have mostly failed. While the West has a niche community of MH fanatics, they are sadly a minority population Capcom would like to see grow in numbers.
While Capcom’s dreams are big, it seems like World is their best shot at drawing in new fans. Series veterans will recognize all of the elements that make a game uniquely Monster Hunter, even when the presentation is delivered in a drastically different, more easily conveyed package.
While Monster Hunter’s roots can be traced back to the PS2, it only gained a following once it transitioned to the PSP. Monster Hunter captured elements of the MMO genre, where cooperative gameplay and social interaction can lead to greater success, but only on hardware designed to play games on the go. Other than a brief stint on Nintendo’s Wii console, the main series has mostly stayed put on the 3DS; a measure that has done much to bolster Western interest in the series. World’s intended release platforms (the PlayStation 4, Xbox One and PC) would seem to indicate Capcom will push online play, a feature of previous installments usually left to people unable to play multiplayer locally.
Series producer Ryozo Tsujimoto, the man responsible for the Wii and PSP games, feels that the push for Monster Hunter titles on PC and a return to consoles will do a world of good in raising Western awareness of Monster Hunter. Monster Hunter World will hit the PS4 and Xbox One on January 26th, with a PC release in the future.