Category Archives: Gaming News

A Review of Arms: Nintendo’s New Fighting Game

“Arms,” Nintendo’s new and unconventional fighting game, has just recently released. The game fuses traditional fighting games with “Wii Sports: Boxing”-like controls. Unfortunately, this hybrid approach means that it may be hard to market.

 

One perspective is that Arms should be treated like a casual multiplayer game like Mario Kart; Arms was developed by Mario Kart 8’s team. While the MK series is known for being novice-friendly, it also offers incentives for players with more gaming experience. Much like Wii Sports: Boxing, Arms’ controls are based around motion controls. While all a player needs to do for their character to punch is to throw a punch himself, the intricacies of Arms’ control system include a mild learning curve-motion controls are also involved when jumping, dodging and blocking.

 

The previously-mentioned variety of maneuvers make be just the thing to attract fans of competitive fighting games; how a player throws his punches affects the trajectories that his character’s attacks will fly, allowing for strategies like hooking around barriers to sneak in a hit or two. Another factor in the variety of Arms’ play styles is that each of its ten characters has a different “feel” and different weapons, the eponymous “arms,” to strike with; some arms can apply poison or blind, while others allow for projectile attacks. Ultimately, Arms has the potential to join competitive fighting games like the “Smash Brothers” and “Mortal Kombat” franchises without the need to exactingly memorize button inputs.

 

Yet another potential market for Arms would be as a compelling first-party title for the Switch beyond “The Legend of Zelda: Breath of the Wild.” While Arms is an innovative new IP for Nintendo, its strength is in its multiplayer offerings; just like Mario Kart or any serious fighting game, very little exists within Arms’ single-player experience beyond playing “Grand Prix Mode” to learn a character and unlock items. Arms is a great game for people who regularly have company over for gaming.

 

VR on YouTube

In companion with Google Daydream, YouTube VR is set to release sometime later this year. The plan, according to an article from The Verge, is to introduce a co-watching experience. In other words, users will be able to enter rooms together and watch videos at the same time. They will be able to communicate with each other with voice chat while they watch. Have no fear, however, because the user will not be forced to watch videos with other people. Instead, they will have the option to merge rooms with other people who are watching the same videos. On top of this users will be able to see if other people are watching videos in a room before they even click on it.

If you’re wondering what the rooms will look like you aren’t alone. Inside the room is described to be what sounds like a cross between Netflix VR and Altspace VR. If you haven’t seen either of these, Netflix VR is essentially a room with a relatively large viewing screen and a living room as you’re surroundings. Alternatively, Altspace VR is a place you can communicate with other people who appear in the form of customizable avatars. This is what YouTube VR is planning to accomplish when they try to redefine the market for watching videos online.

Considering everything that YouTube is used for, this program will most certainly be used for leisure, but the possible applications extend much farther. If you are trying to learn something through YouTube VR you would have the ability to talk about it with other people watching who may be able to help if you’re confused. We will see if YouTube VR can accomplish everything they say they will later this year!

 

Payday 2 Goes Free on Steam

Cooperative first person shooter “Payday 2” will be free until June 21. Like all good things that sound too good to be true, there are some conditions to this free game; the offer of a free game is only valid until June 21 or after five million Steam users have installed the game. Additionally and even if they have not actually downloaded the title to a device, Steam users who add the game to their Steam library have lifetime ownership of the title. Lastly, this offer does not extend to the various pieces of downloadable content, also known as “DLC.” Payday 2 has a total of thirty different pieces of DLC.

 

The premise of Payday 2 is that players assume various roles on a team of masked criminals. Players have a great deal of flexibility in what their characters look like and also in the particular skills their characters are most adept at. Players team up in order to successfully execute various criminal activities while avoiding or overcoming the countermeasures of law enforcement and SWAT officers. Should law enforcement manage to incapacitate a character, that character can still be resuscitated by one of the player’s teammates unless the character is downed a certain number of times; at which point the character is hauled off into custody and removed from play. A run is only considered a failure if all player characters are incapacitated or taken into custody.

 

Completing a mission presents each player with the choice of one of three different cards. These cards, known as “Paydays,” serve as one of the main incentives to keep playing and award the player with cosmetic items, certain color schemes for equipment, crafting components for masks, or temporary boosts to the acquisition of money or experience points; money is used to buy better weapons and tools and experience points are used to progress and acquire skill points used to specialize a character’s abilities among five different skill trees.

 

Call of Duty: WWII To Replace Traditional Franchise Create-a-class With New Division System

The create-a-class feature of the Call of Duty franchise has allowed players to create a class unique to their playstyle by letting them choose their own weapons, upgrades, abilities, and attachments. However, Treyarch, the company behind the Call of Duty: Black Ops series, has been toying with the concept of template class customization.

 

Following in their footsteps, Sledgehammer (a subsidiary of Activision) has designed a similar pathways system for Call of Duty: WWII in which players choose from five specialized characters (divisions) in multiplayer, each with their own specific training and skills. Michael Condrey, the co-founder of Sledgehammer Games, believes that this new system will “change how players invest in their multiplayer soldier career.”

 

Information about the five new divisions was released on the Activision blog a day after their announcement.

 

The first division given was the Airborne division, which sounds like a “sergeant” or “scout” type class from the blog’s description. This might be a class where you use speed and stealth to overcome your enemies, being “first to the fight”.

 

Next to be described was the Mountain division, which appears to be a sniper class whose focus is “precise and deadly sharpshooting”. Sniping is always an important part of multiplayer games, so it is no surprise they include this as its’ own division.

 

Infantry division, of course, is another one of the divisions included in the system. This division will most likely use close and medium range weapons such as the Thompson sub-machine gun or a shotgun.

 

There is also going to be an Armored division, who is reportedly going to be the heavy firepower of the group. This class will probably use light or heavy machine guns. Based on their name, they may also be equipped with anti-vehicle gear, but that is pure speculation.

 

Last, but not least, we have the Expeditionary Force division, who is “packing heat with incendiary shells.” This could be a very explosive class that uses grenade launchers, mortar, or perhaps even flamethrowers. It will definitely be interesting to see how this class is utilized once the game is finished.

 

Call of Duty: WWII is set to be released November 3rd for Playstation 4, Xbox One, and PC.