Category Archives: Gears of War Franchise

Cliff Blezinski Tweets Unused Game Ideas Following Studio’s Closure

Cliff Blezinski, founder of Boss Key Productions and best known for his work with the Gears of War franchise, has had a rough time of it recently. The studio’s last two games, LawBreakers and Radical Heights, where both critical and commercial failures by gaming standards, accused of being nothing but carbon copies of various fads of the time (Overwatch and Fortnite: Battle Royale, respectively). As a result, the designer has announced his departure from video games and the closure of Boss Key altogether.

 

However, Blezinski seemed to have one more treat for fans, taking to Twitter to post various game ideas and concept art that he and his company were never able to make for one reason or another.

 

First up was a game tentatively titled DragonFlies, which involved a sword-wielding player character riding dragons on airships to fight undead enemies. Blezinski compared it to Microsoft’s canceled Scalebound and to the poorly received Lair from Factor 5. Artist Shawn Lin was tapped to provide concept images, and quite a few at that, but Boss Key could never seem to scare up the $40 million or so needed to make the game from any of the seven publishers they tried to work with.

 

Next was to be titled either Rover or DogWalkers, a game featuring multiplayer tank combat set to be released in VR. Teams would be composed of five tanks, with five people controlling each one.

 

Lastly, there was Donuts, a lighthearted VR game in the spirit of Atari’s Toobin, where groups of birds would ride down rivers in Mario Kart-esque races while trying to stave of Seasonal Affective Disorder.

 

Blezinski made sure to say that these were only a handful of the titles the team was considering prior to the studio’s closure. He did not say whether or not his showing off the concepts on Twitter meant he had no intention of ever returning to them at some point in the future, though doing otherwise would only be complicated by the studio’s closure putting the IP rights of all three into question.