Nintendo Switch Unlikely to Get ‘Monster Hunter: World’

If you haven’t been living under a gaming rock for the past couple of months, you’ll likely know just how popular ‘Monster Hunter: World’ has been since its release on the PS4 and XB1. Monster Hunter: World is the sequel to the original title, ‘Monster Hunter’, which was released on the PlayStation 2 back in January of 2008. ‘World’ is an epic, sprawling video game adventure that allows gamers the chance to crawl through a massive open world in order to capture a variety of unique creatures. Featuring gorgeous graphics, an engaging capturing system, and a beautifully designed world it is no stroke of luck that the title has been so successful. With all of that being said, Nintendo Switch owners might have to just take their lumps on not getting a chance to play the game.

The developers at Capcom have already gone out of their way to admit that it is unlikely to see Monster Hunter: World ported over to the Nintendo Switch anytime soon. The biggest issue is, of course, storage requirements and processing hardware. The Nintendo Switch only has a native 32GB harddrive though Nintendo has already made plans to add a 64GB harddrive at some point in the future.

Haruhior Tsujimoto, President at Capcom, sat down for an interview with Toyo Keizai in order to expound on the success of the title while explaining some of the difficulties they are facing in terms of porting the title out to other consoles. Tsujimoto went on to point out the fact that the Nintendo Switch plays and handles differently than traditional consoles like the PS4 and the XB1. Tsujimoto was hesitant to definitively rule out a Nintendo port, but his phrasing makes it seem unlikely. Tsujimoto did go on to say that Capcom will be focusing on making titles explicitly with the Nintendo Switch in mind for their future releases. While this is a nice thing to hear, it really won’t soothe Switch owners who are missing out on the year’s best title so far.

“Monster Hunter World” is a New Beast with Familiar Features

Anyone who fancies himself an adventurous monster hunter and longs to turn his trophies into armor and weapons should definitely invest in “Monster Hunter World.” While it is latest Monster Hunter title, World is the first to have a global released. Capcom really wants Westerners to get a taste for this franchise, which has been a domestically profitable franchise for over a decade. Unfortunately, previous efforts to introduce Monster Hunter outside Japan have mostly failed. While the West has a niche community of MH fanatics, they are sadly a minority population Capcom would like to see grow in numbers.

While Capcom’s dreams are big, it seems like World is their best shot at drawing in new fans. Series veterans will recognize all of the elements that make a game uniquely Monster Hunter, even when the presentation is delivered in a drastically different, more easily conveyed package.

While Monster Hunter’s roots can be traced back to the PS2, it only gained a following once it transitioned to the PSP. Monster Hunter captured elements of the MMO genre, where cooperative gameplay and social interaction can lead to greater success, but only on hardware designed to play games on the go. Other than a brief stint on Nintendo’s Wii console, the main series has mostly stayed put on the 3DS; a measure that has done much to bolster Western interest in the series. World’s intended release platforms (the PlayStation 4, Xbox One and PC) would seem to indicate Capcom will push online play, a feature of previous installments usually left to people unable to play multiplayer locally.

Series producer Ryozo Tsujimoto, the man responsible for the Wii and PSP games, feels that the push for Monster Hunter titles on PC and a return to consoles will do a world of good in raising Western awareness of Monster Hunter. Monster Hunter World will hit the PS4 and Xbox One on January 26th, with a PC release in the future.