Nintendo stunned the world with the Switch as it rapidly became their best selling console in the prolonged history of the legendary gaming company. One of the major reasons that the Switch found such success was that Nintendo opened up their doors to have more third-party access from other developers in the industry. Now, the Switch is racking up amazing title additions to their library and one of the most surprising additions is that of ‘Dark Souls’.
‘Dark Souls’ is an absolute classic in the world of hardcore gamers. The legendary fantasy series is known for its visceral gameplay and unforgiving difficulty. ‘Dark Souls’ has been a mainstay on consoles and the series is continuing to grow, now Nintendo is getting their first chance to bring it into their catalog. Nintendo will be porting the original ‘Dark Souls’ which premiered on the Xbox 360 and the PS3. Gamers were right to be skeptical as to the quality of the port to the Nintendo console/handheld but so far the early reviews have been nothing but positive.
The team at Digital Foundry put together a string of gameplay footage from the PS3, Xbox 360 and the upcoming Nintendo Switch version which was teased via the Nintendo Direct. Using their analysis tools, Digital Foundry was capable of deducing that the Switch port of the game will sit at 1080p when docked and 720p when the Switch is taken mobile. This is in line with what Nintendo has been targeting in terms of their ported upgrade quality. Digital Foundry also went on to deduce that the Nintendo Switch footage did not feature new textures or extra remodeling efforts, though at this point in time we don’t know if Nintendo has any plans to actually address new models or textures.
One of the most exciting aspects of the ‘Dark Souls’ port is that it shows Nintendo is serious about catering to older gamers. The title is slated to release on May 25th but more news will drop in the meantime.
Nintendo continues to do things the right way with their commitment to bringing in mature ports for their latest release, the Nintendo Switch. Nintendo has always largely been a relatively wholesome and family-focused company, but they are starting to open their eyes to older gamers who grew up with their systems and are looking for a more mature experience. This has led Nintendo to work hard to expand their library with high-quality ports of classic games. Among those classic and mature ports are ‘Skyrim’ and ‘Doom’ and now ‘GTA 5’ is getting added to the list.
Okay, so Nintendo hasn’t officially added the title to their list of ports yet but rumors are increasingly circulating which makes gamers of all stripes increasingly interested and excited. Nintendo has been pushing more and more toward becoming a full third-party partner and adding titles ‘GTA 5’ from companies like Rockstar is pretty much the peak of what could be their porting process. Of course, had you brought up the idea of a GTA title on a Nintendo console, not through emulation, we would have scoffed at the prospect. GTA is about as non-family friendly as you are going to find in the wide world of gaming and that means that Nintendo would had to have shifted their marketing techniques in a big way. Yet here we are and it is looking all the more possible.
Still, there are some hurdles in the way of this becoming a reality and a few of them may not be obvious at first glance. The first hurdle that Nintendo would have to clear with a port is the issue of memory. GTA 5 is a monolithic game and the Switch only has a 32GB internal HDD. Nintendo has plans to address this in 2019 when they release their 64 GB HDD but that won’t happen for a while now. The second sticking point, and likely the biggest, is how Nintendo would handle GTA Online which is essentially the only reason the title is still popular. Still, we’re at a point where anything is believable and our fingers are crossed.
If you haven’t been living under a gaming rock for the past couple of months, you’ll likely know just how popular ‘Monster Hunter: World’ has been since its release on the PS4 and XB1. Monster Hunter: World is the sequel to the original title, ‘Monster Hunter’, which was released on the PlayStation 2 back in January of 2008. ‘World’ is an epic, sprawling video game adventure that allows gamers the chance to crawl through a massive open world in order to capture a variety of unique creatures. Featuring gorgeous graphics, an engaging capturing system, and a beautifully designed world it is no stroke of luck that the title has been so successful. With all of that being said, Nintendo Switch owners might have to just take their lumps on not getting a chance to play the game.
The developers at Capcom have already gone out of their way to admit that it is unlikely to see Monster Hunter: World ported over to the Nintendo Switch anytime soon. The biggest issue is, of course, storage requirements and processing hardware. The Nintendo Switch only has a native 32GB harddrive though Nintendo has already made plans to add a 64GB harddrive at some point in the future.
Haruhior Tsujimoto, President at Capcom, sat down for an interview with Toyo Keizai in order to expound on the success of the title while explaining some of the difficulties they are facing in terms of porting the title out to other consoles. Tsujimoto went on to point out the fact that the Nintendo Switch plays and handles differently than traditional consoles like the PS4 and the XB1. Tsujimoto was hesitant to definitively rule out a Nintendo port, but his phrasing makes it seem unlikely. Tsujimoto did go on to say that Capcom will be focusing on making titles explicitly with the Nintendo Switch in mind for their future releases. While this is a nice thing to hear, it really won’t soothe Switch owners who are missing out on the year’s best title so far.
If you were going to crown a ‘gaming industry champion’ for 2017, that title would have to go to Nintendo for their work developing the Switch. The Nintendo Switch exploded out of nowhere to become one of the best-selling consoles on the market as well as one of the most innovative. In fact, during just the first nine months that the console has been on the market more than 10 million units have been sold. Not shipped. Sold. These incredible numbers only begin to paint the picture that is Nintendo’s big year.
A big reason for Nintendo’s success has been their willingness to put out strong titles within their original IP while being willing to open up to third-party developers. Highlights from the first year of the Switch include Zelda: Breath of the Wild as well as Mario Odyssey. Both titles are going to be competing for the coveted ‘Game of the Year’ award from several major gaming publications, but they only begin to tell the story that Nintendo has been weaving.
This year we have seen a concentrated effort from Nintendo to expand their library and thus expand their audience. This has meant that Nintendo has been more open to accepting titles for older audience son their main console, the Nintendo Switch. Ports of big titles like Elder Scrolls: Skyrim, as well as a remake of Doom, has further cemented Nintendo’s status as an industry titan for every demographic of gamer.
While Nintendo fans are already celebrating the monster year that their favorite company has had, they should instead be looking ahead to what is to come. Nintendo has put down a serious lineup of releases over the next six months that should push the Nintendo Switch into legendary status in terms of sales and gaming library.
Companies like Microsoft and Sony are struggling not to keep up in terms of sales but in terms of breadth of innovation. While Microsoft and Sony continue to try and work with motion control, the Nintendo Switch has already set the standard.
Few people remember back in the mid-90s where there was a little bit of trouble with the Nintendo 64. For one thing, there have been plenty of delays. Another thing is that the company has stuck with the cart format which has been made obsolete with the advent of CD based consoles. The Nintendo 64 has ultimate lost to the Sony Playstation as the last cart based Nintendo system. The next console would be CD based like the rest of the consoles. Some of the stronger sales in Nintendo gaming systems has been the Nintendo Wii.
Nintendo has recently released the Nintendo Switch which has been one of the stronger selling systems. As a matter of fact, the company has recently announced that it has sold 10 Million units in just 9 months. This is a strong release. Nintendo has definitely shown an ability to adapt with the times. It has also shown that it can include people of all ages. The Nintendo Gamecube and Wii have been known to be very kiddie as consoles. When the Wii U came out, Nintendo has started including more mature gaming content remembering that it has fans of all ages.
The Switch marks the return of some fighting game franchises such as Street Fighter II. Among the games that have been released to the Switch exclusively is Ultra Street Fighter II, which is likely going to be the last version of Street Fighter II released. Fans still have the other games like Street Fighter III IV and V available on different consoles. Even if The Switch does not beat out the Wii, it is very likely that it is going to have a strong sell for the holiday season. The only thing that remains to be seen is if it is going to keep up the selling strength for the year of 2018.
There was a time when Nintendo was staying as far away as it possibly could from the mobile gaming market. It appears those days are now over. Nintendo is not only putting out mobile games, but those games are having massive success at launch and beyond. Animal Crossing: Pocket Camp is a spinoff of the full version of Animal Crossing.
Now that this mobile game has launched, it has ended up being the second most successful mobile game launch of all time for Nintendo. While that sounds like a really, really impressive number, we should point out that there really haven’t been that many mobile games coming from Nintendo at all. The good news is that while the pool might be small, there has clearly been a demand for this game.
According to Gamingbolt, this mobile version of Animal Crossing has seen more than 15 million installs worldwide in the first six days since launch. Those numbers are almost twice what Nintendo saw with the launch of Fire Emblem Heroes. That game had a pretty successful launch but only saw eight million installs in the first six days it was on the market. The only game that has actually done better for Nintendo on the mobile platform is Super Mario Run.
The company broke into the mobile platform in a very big way, having more than 32 million installations when the game first hit the market for the iOS and Android devices. The one problem for Nintendo is that Super Mario Run might have had a ton of downloads, but those downloads didn’t really transfer over into people paying money to unlock the whole game.
Fire Emblem Heroes, according to Nintendo’s own book keeping actually led to much better revenues, despite having about a fourth of the downloads and installs. It’s far too early to see if Animal Cross: Pocket Camp is going to do all that well when it comes to revenues, but its off to a good start.
Earlier this year, Nintendo announced that it would release a mobile application that would assist players with their games. Well, the time has finally come. As of July 18th, 2017, the Nintendo Switch Online app has been released through the App Store and Google Play Store.
Based on the app, Splatoon 2 is currently the only game that will be supported. Once Splatoon 2 is released on Friday, players will be able to invite friends, use voice chat, view stage schedules, and view battle statistics. Battle statistics include win rate, total turf inked, and letter rank in ranked modes, just to name a few.
This is especially exciting for Splatoon veterans where statistics, such as win rate, was hidden in the first Splatoon game. Even statistics that were available before will now be readily available in the app. Hardcore players will be able to look at past battles and analyze their performance and see what they can do to improve. In addition, the new game mode in Splatoon 2, Salmon Run, will have its schedule posted as well.
The only feature that is not exhilarating in this app is most likely the voice chat feature. It might be useful, but the setup that Nintendo has suggested seems a bit too convoluted. Especially when calling someone instead would more or less complete the same task.
Other than that, though, it seems that this will be advantageous for any Splatoon fan. Search “Nintendo Switch Online” in the App Store or Google Play Store to download the app today.
The Nintendo Switch is the latest console venture by one of the most legendary gaming companies of all time, Nintendo. The Nintendo Switch, like many of the prior Nintendo console ventures, aimed to bring about something completely new while still offering that tinge of nostalgia to older gamers. This meant that they wanted to innovate without completely changing the soul of their system. Thus the Nintendo Switch is born. The Switch released to immediately amazing sales statistics and it seems like the console is only going to do better as time goes on. In fact, Nintendo recently released their newest addition to the Nintendo Switch — an online companion application for your phone.
In an effort to stick with the times and constantly innovate within the expectations of current technology, the Nintendo Switch team decided to release an online companion application. Nintendo Switch Online is coming to both the iOS as well as the Android mobile systems completely free ahead of the launch of the popular ‘Splatoon’ sequel, ‘Splatoon 2’. The Nintendo Switch Online application won’t be mandated in order to enjoy what the Nintendo Switch has to offer, but it will bring about a ton of new features that dramatically enhance your playing time.
What we know about the Nintendo Switch Online app is this: you will be able to view your stats, see what your friends are up to, and even buy digital items for your characters in games. You can also use the application to create groups of friends in order to play games together. One of the biggest benefits of using the Nintendo Switch Online app is that you can set up group voice chats through the interface, allowing you to game together while you talk. The Nintendo Switch online features are free right now but multiplayer and classic game downloads may go up to $20 per year starting in 2018.
“Arms,” Nintendo’s new and unconventional fighting game, has just recently released. The game fuses traditional fighting games with “Wii Sports: Boxing”-like controls. Unfortunately, this hybrid approach means that it may be hard to market.
One perspective is that Arms should be treated like a casual multiplayer game like Mario Kart; Arms was developed by Mario Kart 8’s team. While the MK series is known for being novice-friendly, it also offers incentives for players with more gaming experience. Much like Wii Sports: Boxing, Arms’ controls are based around motion controls. While all a player needs to do for their character to punch is to throw a punch himself, the intricacies of Arms’ control system include a mild learning curve-motion controls are also involved when jumping, dodging and blocking.
The previously-mentioned variety of maneuvers make be just the thing to attract fans of competitive fighting games; how a player throws his punches affects the trajectories that his character’s attacks will fly, allowing for strategies like hooking around barriers to sneak in a hit or two. Another factor in the variety of Arms’ play styles is that each of its ten characters has a different “feel” and different weapons, the eponymous “arms,” to strike with; some arms can apply poison or blind, while others allow for projectile attacks. Ultimately, Arms has the potential to join competitive fighting games like the “Smash Brothers” and “Mortal Kombat” franchises without the need to exactingly memorize button inputs.
Yet another potential market for Arms would be as a compelling first-party title for the Switch beyond “The Legend of Zelda: Breath of the Wild.” While Arms is an innovative new IP for Nintendo, its strength is in its multiplayer offerings; just like Mario Kart or any serious fighting game, very little exists within Arms’ single-player experience beyond playing “Grand Prix Mode” to learn a character and unlock items. Arms is a great game for people who regularly have company over for gaming.