When Microsoft revealed “Project Scorpio” at last year’s Electronic Entertainment Expo (E3), the system’s raw power was the focus. Microsoft publicized the next Xbox as the most powerful gaming console of all time. A good strategy since the original Xbox One was soundly criticized for how underwhelming its specs were compared to the PlayStation 4.
With “Project Scorpio,” Microsoft looks to change the public perception between the two consoles.
At E3 2016, all that was unveiled was that a new Xbox is indeed in development and that it would have six teraflops of computing power, two more than rival Sony’s PlayStation 4 Pro.
In April 2016, Eurogamer released a series of articles detailing and analyzing the new Xbox. Eurogamer received an invitation to visit the Xbox team at the Microsoft campus. They were able to dive deep into the hardware and talk to the system’s engineers. They were impressed with the system and its potential for great looking games.
Eurogamer revealed that the next Xbox would come with twelve gigabytes of RAM, four more than PlayStation 4 Pro. However, not all of that RAM would be available for developers. Only eight gigabytes would be available to make games.
With the next Xbox revealed at E3 2017, Microsoft has doubled down on proving that Project Scorpio will be by far the most powerful game console of all time. Xbox VP Mike Ybarra went on Twitter to announce that Microsoft has made some tweaks to their system before launch.
Of the twelve gigabytes of RAM on the system, only eight could be used for games and the rest used for the operating system. Now, developers can use nine gigabytes, which is a substantial amount. That added power gives the next Xbox almost double the amount of memory than the base PlayStation 4 and even more than the base Xbox One.
With this move, the team at Xbox is making it clear they want Project Scorpio the best play to play third-party games.