Microsoft Releases Details for Scorpio, Rebranded as One X

Microsoft’s press conference at E3 was lined with concrete details about the long-developed “Scorpio” iteration of their Xbox console line. Among those details was given the official name and release date, as well as its price point and a sample of its game library.The Official Name:The Release Window:Stat Sheet:Price Tag:The Game Library:

  • The Official Name: In reference to the nomenclature behind last year’s “Xbox One S,” the Scorpio subtitle has been abandoned for adding another letter in front of the console’s name. The end result is that the Xbox Scorpio will be sold as the “Xbox One X.”
  • The Release Window: Microsoft stated that they planned a global release date of November 7th, 2017. While no details have been given as to when pre-orders can be taken, it is probably a safe assumption that anyone who wants the new console will be itching to hear when that day will come.
  • Stat Sheet: This new console’s features include: eight X86 cores; 12 GB of RAM; a 1 TB hard drive and a DVD drive capable of reading 4K UHD Blu-rays. Also of note is a vapor chamber to serve as the console’s heat sink.
  • Price Tag: $499, over $100 more than rival Sony’s PS4 Pro; itself a device that supports 4K resolution on games but not Blu-rays.
  • The Game Library:”Forza Motorsport 7.” While this title is initially slated for a PC/Xbox One release in early October, the subsequent version on the new console features 4K resolution and 60 frames per second.”Crackdown 3.” While this title has stagnant for years, it will serve as a launch title. Players will use an avatar of Terry Crews to level buildings and take down criminals with a variety of super powers.Backwards Compatability. Although few specifics were given, Microsoft stated that their new console would be able to run discs from the monolithic original Xbox.
  1. “Forza Motorsport 7.” While this title is initially slated for a PC/Xbox One release in early October, the subsequent version on the new console features 4K resolution and 60 frames per second.
  2. “Crackdown 3.” While this title has stagnant for years, it will serve as a launch title. Players will use an avatar of Terry Crews to level buildings and take down criminals with a variety of super powers.
  3. Backwards Compatability. Although few specifics were given, Microsoft stated that their new console would be able to run discs from the monolithic original Xbox.

 

 

 

Check Out These EA Titles Just Announced For E3

One of the most exciting things for gamers everywhere is E3. And EA, one of the biggest companies at E3 has released their lineup for the annual conference. There have been some exciting titles announced.

 

Star Wars Battlefront 2 – Battlefront returns, this time with some of the newest characters in the Star Wars franchise. This time around there’s Rey, Darth Maul, and classics like Boba Fett and Luke Skywalker.

 

Madden 18 – Longshot – The Madden franchise is well known, to say the least. And this newest addition will add even more to that legacy. This time, instead of just a football game, it will be story driven and cinematic.

 

FIFA 18 – Play your favorite teams as you vie for the glory of a World Cup title. FIFA is well known as the best soccer game franchise. There is also a career mode, where you can follow a single player as he goes through his career.

 

Need for Speed Payback – Need for Speed is one of the best known, and most loved racing franchises. The games are on point, and beautiful, and this newest edition will be no different. From the exotic cars to the hot rods, the vehicles are as beautiful as they are impressive.

 

Anthem – A completely new game from BioWare, Anthem looks impressive. Do your best to survive in a post-apocalyptic world with your mech. It certainly looks to be an impressive new adventure.

 

A Way Out – A new indie game, with three modes, split-screen, co-op, or online. It looks to be a very unique experience as you view the narratives of two different characters side-by-side. Freedom is the goal of this game, and you may have to do some not so pleasant things to get it.

 

 

Atart and Sega Genesis Flashback Consoles Allow for Reliving the Past

Video games companies do not make the consoles like they used to. They are rereleasing them, though. New consoles bringing back the classic Atari and Sega Genesis systems are coming out. The arrival of these retro consoles also comes with new features adding to appeal.

 

The Sega Genesis Flashback console is being designed to look identical to the old console. Atari Flashback comes with 120 classic games, which is much more than the impressive 85 games the Sega Genesis comes with. Various other new systems including handhelds are coming out in the near future. Gaming fans absolutely are taking to these classic models.

 

Old-time gaming fans absolutely enjoy reliving the classic days of playing on these Flashback consoles. For middle-aged Generation X members, playing the games is more than just a little idle fun time. Reliving the past is part of the incredible experience older gamers enjoy. As the saying goes, no one is able to go back in time. Reliving the past through mimicking it, however, is possible with the right mindset.

 

A person playing Atari Flashback in 2017 could mentally drift back to the early 1980’s when Pitfall was a cutting edge and wildly popular game. The experience may mimic reliving the past, which can be a lot of fun whether consciously or subconsciously realized.

 

A lot is said about video game playing being strictly a means of spending a little time on frivolous enjoyments. Is this always the case? What if video game playing leads to improved mood? Reliving the joyous times of one’s childhood can yield a desirable effect on mood. In other words, a lot of fun can be had reliving the old glory days of video gaming. Sometimes, the benefits of “idle play” are more pronounced than many realize.

 

And these retro consoles truly are a marvel to behold. The total feel of the good old days is recaptured and done so in a careful, brilliant manner. Sitting behind one of these Flashback systems really is a journey to the past.

 

Overwatch Voice Talent Celebrates Game’s Anniversary with Dancing

Blizzard’s explosively successful character- and objective-based team shooter Overwatch just recently had its first anniversary. In celebration of the game’s success, more than half of the game’s voice actors decided to give their best shot at copying their characters’ dance emotes. Highlights of the endeavor, which took place on both coasts of the United States, as well as abroad include:

  • Matt Mercer doing finger guns in his best impression of McCree’s line-dancing.
  • Jen Cohn rocking out, gripping an air guitar like it were Pharah’s rocket launcher.
  • Gaku Space popping-and-locking like his cyber-ninja counterpart, Genji.
  • Keith Silverstein performing the “Carlton” with the same skill as Torbjörn.
  • Josh Petersdorf, the voice behind the masked, hook-toting meat-slab known as “Roadhog,” doing the “cabbage patch.”
  • Feodor Chin relying on Petersdorf, Space and Silverstein to heft him up in an attempt to replicate Zenyata’s levitating tai chi.
  • Jonny Cruz busting the same mean dance moves as Lúcio without the benefit of roller blades. Things work mostly fine until he attempts to recover from a leg split.
  • Zhang Yu adorably performing the Hare Hare Yukai dance that Mei performs. This works as a double reference as the dance is derived from the Japanese animated program “The Melancholy of Haruhi Suzumiya.”
  • Charlet Chung doing her best to perform “Voltron Got Served” without the aid of a mechsuit like D.Va, her animated counterpart.
  • Lucie Pohl, voice actress for the German physician Mercy, doing an admirable job at “the Hustle” in the streets of New York City.
  • Voice acting legend Crispin Freeman, twisting away in a Winston-approved bamboo garden.
  • Chloé Hollings attempting the French ballet to mirror her French sniper Widowmaker.
  • Cara Theobold doing the Charleston with the same vigor as the time-displaced Tracer.
  • Cherrelle Skeete replicating dressage with half as many legs as Orisa.
  • Anjali Bhimani mirroring Symmetra’s Bollywood movements.
  • Carolina Ravassa shuffling like Sombra.

EA Announces 17 New Games at This Year’s E3

Electronic Arts was among the first companies to present its future offerings to fans and investors at this year’s E3. Here are some of the highlights from its presentation:

  • “Star Wars Battlefront II” will feature Rey, Darth Maul, Boba Fett, Luke Skywalker and other characters from both trilogies and the Disney-era films. The game will also feature a story mode that tells the story of an as-yet-unnamed female soldier affiliated with the villainous First Order; this character’s motivation will be a quest for revenge against the Resistance for its actions against the Empire.
  • “Madden 18” features a “Longshot” mode that will add a new, cinematic approach to football, complete with full motion capture technology. This game will use the Frostbite game engine that has been seen in titles like “Dragon Age: Inquisition” and “Plants vs. Zombies: Garden Warfare.”
  • “FIFA 18” gains a single-player story mode that has players controlling the career of Alexander, a rookie player with aspirations of making it into one of the world’s greatest soccer clubs.
  • The “Need for Speed” franchise gains another installment in Need for Speed: Payback. A preview of the title’s gameplay focused on a pair of car thieves in the American southwest. The video highlighted the pair’s attempts to carjack a supercar being transported by a diesel truck and proceeded to emphasize the level of detail put into the destruction of various vehicles, culminating in the implication that criminal driving will be pursued not only by rival criminal games but also by aircraft. Need for Speed: Payback is set for a November release.
  • As an original IP instead of a sequel, “Anthem” seems to be a rarity among Electronic Arts. EA’s presentation of this new “Bioware” title revealed a futuristic post-apocalypse filled with mechanical exosuits and a civilization struggling to make it through each day within sprawling walled cities of metal. Much like Madden 18, Anthem will utilize the Frostbite engine.

 

 

Microsoft Boosts Power of New Xbox Before Reveal.

When Microsoft revealed “Project Scorpio” at last year’s Electronic Entertainment Expo (E3), the system’s raw power was the focus. Microsoft publicized the next Xbox as the most powerful gaming console of all time. A good strategy since the original Xbox One was soundly criticized for how underwhelming its specs were compared to the PlayStation 4.

 

With “Project Scorpio,” Microsoft looks to change the public perception between the two consoles.

 

At E3 2016, all that was unveiled was that a new Xbox is indeed in development and that it would have six teraflops of computing power, two more than rival Sony’s PlayStation 4 Pro.

 

In April 2016, Eurogamer released a series of articles detailing and analyzing the new Xbox. Eurogamer received an invitation to visit the Xbox team at the Microsoft campus. They were able to dive deep into the hardware and talk to the system’s engineers. They were impressed with the system and its potential for great looking games.

 

Eurogamer revealed that the next Xbox would come with twelve gigabytes of RAM, four more than PlayStation 4 Pro. However, not all of that RAM would be available for developers. Only eight gigabytes would be available to make games.

 

With the next Xbox revealed at E3 2017, Microsoft has doubled down on proving that Project Scorpio will be by far the most powerful game console of all time. Xbox VP Mike Ybarra went on Twitter to announce that Microsoft has made some tweaks to their system before launch.

 

Of the twelve gigabytes of RAM on the system, only eight could be used for games and the rest used for the operating system. Now, developers can use nine gigabytes, which is a substantial amount. That added power gives the next Xbox almost double the amount of memory than the base PlayStation 4 and even more than the base Xbox One.

 

With this move, the team at Xbox is making it clear they want Project Scorpio the best play to play third-party games.

 

Games and Companies Not Appearing at E3 2017

E3, or the Electronic Entertainment Expo, is typically the biggest and most anticipated annual video game event, for both fans and media members. At the event, countless developers, companies, and marketers invite media members and some fans to witness the industry’s cutting-edge breakthroughs in the form of live demos, small demonstrations, giveaways, and much more. As if this wasn’t enough, the largest video game companies in the world, including Sony, Nintendo, Microsoft, Activision, Ubisoft, and many others normally hold their own largescale press conferences. E3 2017 is scheduled to begin on 13 June and end on 15 June.

 

 

Needless to say, there’re a lot of awesome developments prepared for fans at the show. However, there are also some super-desirable developments and updates that, for a number of reasons, simply won’t be revealed.

 

 

Let’s take a look at some video games and companies that’re unfortunately not going to make an appearance at E3 2017.

 

 

Nintendo

 

 

Calm down, video game fans—Nintendo will in fact be appearing at E3 2017! It’d be a travesty for the world-famous company to not update fans at the show, given the massive success of the Nintendo Switch. However, it has been confirmed that, likely because they just released the aforementioned console, Nintendo won’t hold a typical-length press conference—or even a typical-format press conference—at the event. More specifically, the company will have a “presence” at E3 2017, but won’t conduct a full-scale show like major competitors Sony and Microsoft will.

 

 

This is rough, but at the same time, Nintendo will likely have some exciting reveals for fans at the event.

 

 

Electronic Arts

 

 

Electronic Arts, or EA, is one of the most popular companies in the industry. Unfortunately (for E3 attendees!), EA will be hosting an “EA Play Event” prior to E3, in an effort to demonstrate its wide variety of works. Thus, while fans can expect EA news around the time of E3, the company won’t be holding a full-scale press conference at the event.

 

 

Death Stranding

 

 

Death Stranding, the mysterious upcoming title from Metal Gear Solid creator Hideo Kojima and Walking Dead star Norman Reedus, won’t be appearing at E3 either, unfortunately. While the game’s creators undoubtedly want to provide more info to fans, they’ve indicated their present desire to continue developing and then hold one large, surprising reveal.

 

 

Although these companies and this game won’t be appearing at E3 2017, there’s still a ton of tremendous news in-store for fans. Thanks for reading and enjoy the show!

 

 

 

How Sonic the Hedgehog Was Almost Sonic the Rabbit

1988 saw the Japanese release of SEGA’s Mega Drive, or Genesis in the United States, placing it ahead of Nintendo’s SNES. The Mega Drive was one of the earliest 16-bit consoles and its expanded graphical options meant that a character like Sonic the Hedgehog could convey more colors as he zipped from left to right. While Sonic was the ultimate outcome of an internal design contest between SEGA’s Japanese and American offices that generated 200 characters, he was not among the initial offerings; the leading submissions in this contest was a long-eared rabbit with a bow tie drawn by Naoto Ohshima.

 

As the winner, Ohshima was partnered with programmer Yuji Naka and tasked with creating a rival to Nintendo’s Mario. Naka’s love of racing games and desire to make an innovative platformer fostered the need for a speed-focused character. In the duo’s presentation to SEGA’s board of directors, every aspect of its marketing pitch featured Ohshima’s rabbit. SEGA was pleased with the presentation and told them to take their material beyond a mere concept, adding Hirokazu Yasuhara to the team. Their primary directive was to produce a killer title that would boost sales of the Mega Drive and solidify a mascot for SEGA.

 

One of the first hiccups with a rabbit character came in his approach toward enemies; Ohshima’s character would use his ears to grab and toss enemies but this impaired the intention of high speed and required more button presses than seemed feasible. The team decided to rework the game to focus on minimal button presses and reduction of speed. These needs caused the team make a character that rolled into a ball when jumping, damaging enemies and breaking walls that the character collided with. The need for an animal known for balling itself up forced the team to discard the rabbit idea, eventually paring their biological survey down to an armadillo or hedgehog; the hedgehog’s quills won out over the armadillo’s armor.

 

A Review of HyperX’s Revolver S Gaming Headphones

HyperX is a name that has thrived in the competitive eSports scene because of its gaming headphones. This article is concerned with reviewing HyperX’s latest product, the “Revolver S” headphones with Dolby 7.1 surround sound. As it turns out, the Revolver S is a gold standard for gaming headphones from a company that has built its reputation within the professional gaming market: The Revolver S is priced at a surprisingly reasonable $150; features a robust variety of sound awareness that makes tasks like sensing an opponent’s footfalls a piece of cake and its construction is sturdy enough to convey a sense of durability and premium quality.

 

While other gaming headsets may offer Dolby surround sound, the Revolver S is the first one in some time that actually delivers on that promise-competing models like Sennheiser’s PC 373D were so imprecise with its Dolby that the device amounted to an over-priced gaming headset. Presentation and sound quality aside, one of the other stand-out offerings for this device is how users can listen to their games with it-the Revolver S simply uses a USB port without the need for tweaking sound cards or installing device drivers. Once plugged in, users can tweak direct volume levels, toggle Dolby sound and selectively mute sound channels.

 

Between its presentation, robust sound offerings, variety of settings, modest pricing and sturdy construction, the Revolver S is an ideal pair of headphones for any professional gamer. Honestly, even non-gamers who are simply interested in owning a set of Dolby-capable headphones should not pass up the opportunity if they have the means; the fact that the overall design does not offensively convey “gamer” like certain Alienware materials is certainly not a drawback. There is also the notable design decision regarding the microphone; users who have no interest or need to speak into a device, like simply listening to a film or some music, can simply separate the mic from the rest of the Revolver S.

 

The Company Behind Pokémon and Their Non Pokémon Titles

Game Freak is best known as the company behind the insanely popular series Pokémon which they have been making since 1996. They have created seven generations of Pokémon games including off shoots such as their Pokémon Mystery Dungeon games. Besides Pokémon games they have been behind the Pokémon television series, books, movies and even the popular Pokémon trading card game. Even though they are the Pokémon company, Game Freak has been responsible for a variety of other games that have nothing to do with Pokémon, a move that is unusual for video game developers. In this article on Kotaku, the idea behind these non Pokémon games is explained as to allow developers at Game Freak to get more experience and give them a break from the main series, allowing them to enjoy developing their own creations outside of the busy season creating Pokémon games. One of the none Pokémon games created in the past five years is HarmoKnight, a rhythm platformer released in 2013 in the United States. HarmoKnight is a story about a boy named Tempo on a musical planet trying to stop the evil Gargan and his army of Noizoids from disturbing the peace on his planet. This year Game Freak released another non Pokémon game alongside its late 2016 release of Pokémon Sun and Moon called GIGA WRECKER. GIGA WRECKER is the story of a girl named Reika who has the ability to manipulate debris and explore a world that has been invaded by an evil army of robots. What further sets GIGA WRECKER apart from the main line of games by Game Freak is that it is available on the gaming platform Steam, a first for the company. Game Freak is invested in continuing to allow its game developers to work on projects besides Pokémon as a way for them to develop professionally and gain new skills that will help them in their career at the company.