Breaking Bad to Return Via Sony PlayStation Streaming

Breaking Bad is returning, but not to television. The cult television series about high school chemistry professor Walter White’s decent into a life of crime is gaining a second life as a virtual reality experience. The new endeavor is not going to be a mere downloaded app. Series creator Vince Gilligan is working with Sony PlayStation to craft an interactive virtual reality live-action 360 experience.

 

Although the project is being crafted through a venture with a video game giant, the new project is not intended to be a video game. Of course, PlayStation has expanded beyond engaging strictly in video game play.

 

Sony Interactive Entertainment would handle the creation of the virtual reality series, but the project would air on PlayStation Vue, the company’s streaming service.

 

Breaking Bad could be the perfect project for Sony PlayStation’s entertainment programming division. The audience for the series likely skews older than a large number of video game fans. The intriguing concept of a continuation of the series might draw in a significant number of subscribers who otherwise would not be interested in PlayStation Vue.

 

Eventually, the series would find its way to DVD and Blu-ray, which creates additional marketing streams beyond the PlayStation Vue airings. In time, the streaming series should turn up on a “regular” channel when the need for programming arises many years down the road.

 

Such conjecture is getting far ahead of the current situation with the planned series. Very little news about the specifics of the series have been released. No word exists on whether or not stars Bryan Cranston and Aaron Paul are going to appear in the new series. Honestly, it would be difficult to fathom how the series would succeed without their presence. And what would be the timeline of the series? Will it present a storyline that took place during the events of the series?

 

Fans are going to learn the answers in time. Odds are the new VR series positively won’t disappoint.

Microsoft New Gaming Console Revealed

At one time, the  gaming console was the reigning champion that attracted millions of gamers to their platform. Players were presented with a multitude of gaming experiences that simply did no exist on a desktop computer or laptop computer. However, things in the gaming world are changing. The fact is that more and more gamers are turning to their desktop computers, laptops, and smart-phones, to play popular games like Overwatch, Playerunknown’s Battlegrounds, Hearthstone, and Clash Royale. Today, people are demonstrating to Sony, Microsoft, and Nintendo that their gaming console is not the only way to play games.

 

Microsoft Reveals Powerful New Gaming Console At E3

The big three game consoles are beefing up their game consoles. All the new entries make their debut at E3. Reports state that Microsoft is about to reveal their ultra powerful gaming system, the Scorpio console in its final form at E3. The Scorpio is a massively powerful entry that is substantially more powerful than Xbox One. The Scorpio console will probably be renamed Xbox Elite, once it hits the consumer market. Still, gaming insiders state that the new powerful entry is not enough for Microsoft to rise to the top of the gaming world again. Insiders state that Microsoft needs to flood the market with more games. The kind of games that players really want to play.

 

The fact is that Microsoft is betting that the Scorpio console will change their sagging game image and place them back on top. However, those in the gaming industry believe that Microsoft should back up their new console with a collection of aggressively challenging new games that will quickly set the gaming world on fire.

CD Projekt Red Hacked

CD Projekt Red Hacked

The video game developers CD Projekt Red is most well-known for adapting author Andrzej Sapkowski’s Witcher novels into a series of hit videogames. Recently, the company’s forthcoming game Cyberpunk 2077 is making headlines, but perhaps not in the way the company had hoped.

 

 

In a move right out of a William Gibson-esque sci-fi techno thriller, the makers of Cyberpunk 2077 have had an in-development version of their game stolen by an unknown person or persons. The icing on this cake is that the perpetrators of this foul deed are asking for a ransom of seven million dollars or they’ll release the game files to the public.

 

 

Upon receiving the demand, CD Projekt Red quickly posted on their official twitter page that they will not be giving in to the ransom demands. Instead they wanted to warn fans that if the files are leaked “The documents are old and largely unrepresentative of the current vision for the game. Still, if you’re looking forward to playing Cyberpunk 2077, it would be best for you to avoid any information not coming directly from CD PROJEKT RED.”

 

 

This is why the company’s handling of this situation, and decisions to not pay, is really the best move. First, criminals by nature are not trustworthy, so there’s no guarantee that the hackers won’t leak it anyway when they get paid. This also shows the importance of being able to control story. If the files do get leaked, and the reviews of the leaked version are less than flattering, the future of the game could be irrecoverably damaged. But, if CD Projekt Red is clear and upfront about the state of the leaked version, even if those who play the leaked version don’t like it, the final version could be significantly different.

 

 

Let’s all just hope these criminals are brought to justice and this kind of espionage won’t be making a regular appearance in the headlines.

 

 

 

A Review of Arms: Nintendo’s New Fighting Game

“Arms,” Nintendo’s new and unconventional fighting game, has just recently released. The game fuses traditional fighting games with “Wii Sports: Boxing”-like controls. Unfortunately, this hybrid approach means that it may be hard to market.

 

One perspective is that Arms should be treated like a casual multiplayer game like Mario Kart; Arms was developed by Mario Kart 8’s team. While the MK series is known for being novice-friendly, it also offers incentives for players with more gaming experience. Much like Wii Sports: Boxing, Arms’ controls are based around motion controls. While all a player needs to do for their character to punch is to throw a punch himself, the intricacies of Arms’ control system include a mild learning curve-motion controls are also involved when jumping, dodging and blocking.

 

The previously-mentioned variety of maneuvers make be just the thing to attract fans of competitive fighting games; how a player throws his punches affects the trajectories that his character’s attacks will fly, allowing for strategies like hooking around barriers to sneak in a hit or two. Another factor in the variety of Arms’ play styles is that each of its ten characters has a different “feel” and different weapons, the eponymous “arms,” to strike with; some arms can apply poison or blind, while others allow for projectile attacks. Ultimately, Arms has the potential to join competitive fighting games like the “Smash Brothers” and “Mortal Kombat” franchises without the need to exactingly memorize button inputs.

 

Yet another potential market for Arms would be as a compelling first-party title for the Switch beyond “The Legend of Zelda: Breath of the Wild.” While Arms is an innovative new IP for Nintendo, its strength is in its multiplayer offerings; just like Mario Kart or any serious fighting game, very little exists within Arms’ single-player experience beyond playing “Grand Prix Mode” to learn a character and unlock items. Arms is a great game for people who regularly have company over for gaming.

 

VR on YouTube

In companion with Google Daydream, YouTube VR is set to release sometime later this year. The plan, according to an article from The Verge, is to introduce a co-watching experience. In other words, users will be able to enter rooms together and watch videos at the same time. They will be able to communicate with each other with voice chat while they watch. Have no fear, however, because the user will not be forced to watch videos with other people. Instead, they will have the option to merge rooms with other people who are watching the same videos. On top of this users will be able to see if other people are watching videos in a room before they even click on it.

If you’re wondering what the rooms will look like you aren’t alone. Inside the room is described to be what sounds like a cross between Netflix VR and Altspace VR. If you haven’t seen either of these, Netflix VR is essentially a room with a relatively large viewing screen and a living room as you’re surroundings. Alternatively, Altspace VR is a place you can communicate with other people who appear in the form of customizable avatars. This is what YouTube VR is planning to accomplish when they try to redefine the market for watching videos online.

Considering everything that YouTube is used for, this program will most certainly be used for leisure, but the possible applications extend much farther. If you are trying to learn something through YouTube VR you would have the ability to talk about it with other people watching who may be able to help if you’re confused. We will see if YouTube VR can accomplish everything they say they will later this year!

 

Payday 2 Goes Free on Steam

Cooperative first person shooter “Payday 2” will be free until June 21. Like all good things that sound too good to be true, there are some conditions to this free game; the offer of a free game is only valid until June 21 or after five million Steam users have installed the game. Additionally and even if they have not actually downloaded the title to a device, Steam users who add the game to their Steam library have lifetime ownership of the title. Lastly, this offer does not extend to the various pieces of downloadable content, also known as “DLC.” Payday 2 has a total of thirty different pieces of DLC.

 

The premise of Payday 2 is that players assume various roles on a team of masked criminals. Players have a great deal of flexibility in what their characters look like and also in the particular skills their characters are most adept at. Players team up in order to successfully execute various criminal activities while avoiding or overcoming the countermeasures of law enforcement and SWAT officers. Should law enforcement manage to incapacitate a character, that character can still be resuscitated by one of the player’s teammates unless the character is downed a certain number of times; at which point the character is hauled off into custody and removed from play. A run is only considered a failure if all player characters are incapacitated or taken into custody.

 

Completing a mission presents each player with the choice of one of three different cards. These cards, known as “Paydays,” serve as one of the main incentives to keep playing and award the player with cosmetic items, certain color schemes for equipment, crafting components for masks, or temporary boosts to the acquisition of money or experience points; money is used to buy better weapons and tools and experience points are used to progress and acquire skill points used to specialize a character’s abilities among five different skill trees.

 

Call of Duty: WWII To Replace Traditional Franchise Create-a-class With New Division System

The create-a-class feature of the Call of Duty franchise has allowed players to create a class unique to their playstyle by letting them choose their own weapons, upgrades, abilities, and attachments. However, Treyarch, the company behind the Call of Duty: Black Ops series, has been toying with the concept of template class customization.

 

Following in their footsteps, Sledgehammer (a subsidiary of Activision) has designed a similar pathways system for Call of Duty: WWII in which players choose from five specialized characters (divisions) in multiplayer, each with their own specific training and skills. Michael Condrey, the co-founder of Sledgehammer Games, believes that this new system will “change how players invest in their multiplayer soldier career.”

 

Information about the five new divisions was released on the Activision blog a day after their announcement.

 

The first division given was the Airborne division, which sounds like a “sergeant” or “scout” type class from the blog’s description. This might be a class where you use speed and stealth to overcome your enemies, being “first to the fight”.

 

Next to be described was the Mountain division, which appears to be a sniper class whose focus is “precise and deadly sharpshooting”. Sniping is always an important part of multiplayer games, so it is no surprise they include this as its’ own division.

 

Infantry division, of course, is another one of the divisions included in the system. This division will most likely use close and medium range weapons such as the Thompson sub-machine gun or a shotgun.

 

There is also going to be an Armored division, who is reportedly going to be the heavy firepower of the group. This class will probably use light or heavy machine guns. Based on their name, they may also be equipped with anti-vehicle gear, but that is pure speculation.

 

Last, but not least, we have the Expeditionary Force division, who is “packing heat with incendiary shells.” This could be a very explosive class that uses grenade launchers, mortar, or perhaps even flamethrowers. It will definitely be interesting to see how this class is utilized once the game is finished.

 

Call of Duty: WWII is set to be released November 3rd for Playstation 4, Xbox One, and PC.