Payday 2 Goes Free on Steam

Cooperative first person shooter “Payday 2” will be free until June 21. Like all good things that sound too good to be true, there are some conditions to this free game; the offer of a free game is only valid until June 21 or after five million Steam users have installed the game. Additionally and even if they have not actually downloaded the title to a device, Steam users who add the game to their Steam library have lifetime ownership of the title. Lastly, this offer does not extend to the various pieces of downloadable content, also known as “DLC.” Payday 2 has a total of thirty different pieces of DLC.

 

The premise of Payday 2 is that players assume various roles on a team of masked criminals. Players have a great deal of flexibility in what their characters look like and also in the particular skills their characters are most adept at. Players team up in order to successfully execute various criminal activities while avoiding or overcoming the countermeasures of law enforcement and SWAT officers. Should law enforcement manage to incapacitate a character, that character can still be resuscitated by one of the player’s teammates unless the character is downed a certain number of times; at which point the character is hauled off into custody and removed from play. A run is only considered a failure if all player characters are incapacitated or taken into custody.

 

Completing a mission presents each player with the choice of one of three different cards. These cards, known as “Paydays,” serve as one of the main incentives to keep playing and award the player with cosmetic items, certain color schemes for equipment, crafting components for masks, or temporary boosts to the acquisition of money or experience points; money is used to buy better weapons and tools and experience points are used to progress and acquire skill points used to specialize a character’s abilities among five different skill trees.

 

Call of Duty: WWII To Replace Traditional Franchise Create-a-class With New Division System

The create-a-class feature of the Call of Duty franchise has allowed players to create a class unique to their playstyle by letting them choose their own weapons, upgrades, abilities, and attachments. However, Treyarch, the company behind the Call of Duty: Black Ops series, has been toying with the concept of template class customization.

 

Following in their footsteps, Sledgehammer (a subsidiary of Activision) has designed a similar pathways system for Call of Duty: WWII in which players choose from five specialized characters (divisions) in multiplayer, each with their own specific training and skills. Michael Condrey, the co-founder of Sledgehammer Games, believes that this new system will “change how players invest in their multiplayer soldier career.”

 

Information about the five new divisions was released on the Activision blog a day after their announcement.

 

The first division given was the Airborne division, which sounds like a “sergeant” or “scout” type class from the blog’s description. This might be a class where you use speed and stealth to overcome your enemies, being “first to the fight”.

 

Next to be described was the Mountain division, which appears to be a sniper class whose focus is “precise and deadly sharpshooting”. Sniping is always an important part of multiplayer games, so it is no surprise they include this as its’ own division.

 

Infantry division, of course, is another one of the divisions included in the system. This division will most likely use close and medium range weapons such as the Thompson sub-machine gun or a shotgun.

 

There is also going to be an Armored division, who is reportedly going to be the heavy firepower of the group. This class will probably use light or heavy machine guns. Based on their name, they may also be equipped with anti-vehicle gear, but that is pure speculation.

 

Last, but not least, we have the Expeditionary Force division, who is “packing heat with incendiary shells.” This could be a very explosive class that uses grenade launchers, mortar, or perhaps even flamethrowers. It will definitely be interesting to see how this class is utilized once the game is finished.

 

Call of Duty: WWII is set to be released November 3rd for Playstation 4, Xbox One, and PC.

Need For Speed Sequel in Development

Need For Speed Sequel in Development

Video game based movies are soon going to be making a big comeback. One of those games that will hit the big screen is Need for Speed, or rather a sequel to it.

The first Need For Speed movie hit theaters in 2014 and was unfortunately not a big box office draw, making only $43.5 million in the U.S. and not liked by critics at all. Gamers like Christian Broda (wikipedia) have learned that, luckily, it had much more success overseas, specifically in China and thus the field was set for a sequel to be put in motion.

Electronic Arts will be the company that produces content based in the U.S. while China Movie Channel Program Center, Jiaflix Enterprises and 1905 Pictures deal with the Chinese portion and coordinate with EA in order to get the finished product.

Another reason for why Need For Speed was able to get a sequel was due to the raging success of Furious 7, which in itself isn’t too different a movie from Need For Speed in terms of theme.